Travian is a game developed by Travian Games GmbH, they designed and programmed a great game which won the Game Awards in 2006 (Germany).
The player starts as a leader of a small village with two people. The village has one building, which is the main building, and around the village lie 18 fields each providing one of the resources: iron, crop (or wheat), clay and lumber. Troops can be produced once a player has built a barracks and a rally point. More types of troops are available after the player has built an academy and researched the troop type. These troops can either be used to attack villages, often in order to steal or raid resources, or to defend against an attacker. Once the player has fulfilled certain criteria, they can found other villages or conquer those of an enemy with a tribal leader.
The aim of the game is to increase population and to control as many villages as possible. After a certain amount of time, further buildings and concepts are introduced, namely the introduction of the wonders of the world. The game ends when a player has finished constructing the Wonder of the World to level 100.
Each player earns points for raiding (thieving), attacking, and defending. These points make up an appropriate ranking system. The alliance points are made up by calculating the total number of population in the alliance.
Factions
There are three tribes available to be played, the Romans, the Gauls, and the Teutons. Each has their own characteristics. The Romans have a balanced set of attributes, the Gauls being weighted for defensive, and the Teutons geared towards an aggressive style of play. However, the actual style always comes down to the player. Romans also have a production bonus, which allows them to build or upgrade one building and one resource field at a time. The fourth tribe, the Natars, are computer controlled, the Natars enjoy many benefits normal tribes don't but only come into the game as part of the end game sequence.
Create second village
To create a second village, you need a level 10 palace or a level 10 residence,as well as 2000 culture points (500 for 3x speed servers). To obtain a subsequent village, a progressively increasing number of culture points are needed. They are gained by almost all buildings other than the World Wonder. The higher a building level is, the higher the culture points it produces each day. Culture points can be seen in the palace or residence. After a palace or residence reaches level 10, three Settlers or a tribal leader (Senator/Chief/Chieftain) can be trained from it.
The 3 Settlers will travel to an empty spot on the map and settle a new village for the realm. Settlers need minimum resources of 750 of each type to found a new village.
A tribal leader has the ability to conquer another player's village as long as it is not a capital. By speaking to the village's people, the Administrator can lower the loyalty of another player's villagers. After attacking enough times with a tribal leader which lowers the loyalty of the village to zero, the village will fall to the attacker's realm.
Source : Wikipedia, Travian FAQ
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